Vasari Exodus
Allocate Resonance Points between Mobility, Combat, and Utility to customize transient improvements to your units when they exit phase space.
Overview
Vasari Exodus is the nomadic, survival-driven faction of the Vasari Empire. Fleeing an ancient cosmic enemy, Exodus sustains its flight through resource extraction, mobile fleet infrastructure and the consumption of planets.
Compared with Vasari Alliance
Both Vasari factions use Phase Resonance, but they follow two different survival strategies:
- Civilization: Alliance defends its colonies and allies with minor factions. Exodus strips colonized planets to fuel a nomadic fleet.
- Titan: Alliance fields the Kultorask Titan, which disables enemies with nanites. Exodus fields the Vorastra Titan, with local micro-jumps, phase tunnels and the ability to swallow enemy ships.
- Logistics: Alliance relies on planetary structures. Exodus uses mobile labs and Mobile Rulership to operate without planets.
Core mechanics
Phase Resonance
Phase Resonance points are allocated across three tracks: Mobility, Combat and Utility. Ships gain temporary bonuses after leaving phase space, so timing your arrival matters.
Stripped to the Core
Stripped to the Core lets you strip a colonized world for an immediate resource harvest. The planet's ongoing income is lost permanently, so the choice cannot be undone.
Mobile civilization and the Vorastra Titan
The Vorastra Titan brings Micro Phase Jump, Phase Tunneling and The Maw. Mobile Rulership lets the empire survive without planets as long as its flagship survives.
Strike craft
Vasari fleets field Heavy Fighter strike craft. The Junsurak Warden frigate specializes in fighting corvettes.
Countering corruption
Phase Jump Inhibitors passively remove planetary corruption and ease development restrictions, and dedicated research strengthens these effects. Removing corruption does not remove an Eidolon Shroud from a planet.
Strategic trade-offs
- Extraction vs. income: Stripping planets gives a burst of resources but ends their production. If the offensive fails, the economy cannot recover.
- Concentrated assets: Putting administration on capital flagships turns them into high-value targets.
- Market conversion: Converting metal into crystal through the market comes at a price penalty.
Content and DLC
The base game Exodus roster includes the Vorastra Titan, the Vasari capital ships and the deployable Orkulus Starbase. The Reinforcements DLC adds the Anarkrul Wanderer and The Departure victory condition.
Related database entries
Sources
Ships
Anarkrul Wanderer
Vulrak Penetrator
Sulsurak Defensor
Junsurak Warden
Kortul Devastator
Skirantra Carrier
Lasurak Transporter
Jarrasul Evacuator
Jarun Migrator
Junra Assembler
Jusotra Fabricator Cruiser
Kortovas Oppressor
Ravastra Skirmisher
Kanrak Assailant
Vorastra Titan
Antorak Marauder
Serevun Overseer
Tosurak Raider
Jikara Navigator
Vulkoras Desolator
Karrastra Destructor
Bombardment Platform
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